A shader algorithm that takes a WgCompShader in the constructor, executes it, and copies its output into the output buffers (which are provided upon constructing the WgCompShader)
Used by subclasses to execute a series of WgPasses in sequence
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A shader algorithm that takes a WgCompShader in the constructor, executes it, and copies its output into the output buffers (which are provided upon constructing the WgCompShader)